After hitting my head against the wall on DUSKNIGHT, I decided to work on a more simple retro game to lead up to it. You could try it through the TestGame link up in the Play Now tab or visit this link: https://gamejolt.com/games/rekex/488308 Read more →
Category: Indie Gaming
Looking at See Tomorrow’s Statistical and Ability System
See Tomorrow started out adopting a few ideas from here and there to build a Role Playing Game styled statistical way of doing things. A major influence to this system was the Fallout game series as well as the Dungeon & Dragons series of role playing games. Read more →
Preset v. Derived Challenge
Some games have challenges in different aspects. I’m just trying to make it clearer so we could move on in the design of these things. First of all, let’s define these two terms: Preset Challenge: This type of challenge is set by the designer. It is particularly designed to test the player and their abilities up to this point in… Read more →