There are many differences in control systems and they work different upon platforms. I’ve been playing a few more games on my Samsung Galaxy Note 5 lately. A large part is because I picked up a MOGA Hero Power controller. Read more →
Tag: Indie
[Title Update] Number #Plus: New Modes and Functionality
As the the audience of Number #Plus increases, I’m planning to add a few modes and rework a few things with the game. There will be new metagame features as well. I’ll be introducing a new system where you work with other players towards an ultimate goal. I am going to reveal more on these features coming up in the… Read more →
[Devlog Update] What you working on?
I’ve just released a small compatibility update for Number #Plus on Google Play. It should be available. Update if you have the game game, if you don’t, download the game! [LINK] Other than that I’ve been working on Rekstaug Extended, a few smaller projects and continuing with my book from Nanowrimo. Read more →
Strainite Sample
Crackles were heard as the fire burned. The wind softly swept the dry sea of sand. It was as if the deserts were eager to whisper out its secrets. The fire’s glow of orange and red diffused amongst the rock and sands of the desert. The entrance to the mine was covered in broken wooden beams and large gray stones.… Read more →
Number Plus – #Plus – Update
Between different moments, I’ve been able to add a bit more functionality to #Plus. As most gameplay elements are in, I am polishing it up and readying it for release on the Google Play Store for Android devices. If you want to try what I currently have, you could find the link below. [Working Preview] Read more →
Expanding Rekstaug into an Adventure
As I may have mentioned to various people, Rekstaug will be expanded into a full (classic) console experience if it remains over a 3.5 / 5 rating on GameJolt. Results are in almost two weeks out: So here we are. Plans to expand the game are in order. Many ideas are coming together but keeping this project in scope has always… Read more →
A Few Thoughts: Brief Retrospective on Rekstaug: Construct 2 Coin-Op Jam
Last week, I had worked on an Arcade-ish Action Platformer called Rekstaug. It was made for a Coin-op Construct 2 Game Jam on Gamejolt.com. Starting out I was aiming to make a fantasy action game similar to Magic Sword or Altered Beast with a major focus on combat and beat-em-up ideas. After starting production, I kept having Act Raiser on… Read more →