Last week, I had worked on an Arcade-ish Action Platformer called Rekstaug. It was made for a Coin-op Construct 2 Game Jam on Gamejolt.com. Starting out I was aiming to make a fantasy action game similar to Magic Sword or Altered Beast with a major focus on combat and beat-em-up ideas. After starting production, I kept having Act Raiser on… Read more →
Category: Indie Game Development
Twitchy Touch Gameplay
Touch controls simply do not provide opportunities to practice dexterity during gameplay. There’s no way around that. So do we just leave Twitch style gaming behind when designing on a mobile platform? It’s just something I’ve been thinking about. Maybe there should be more of an emphasis on queuing and preparing actions over direct input. Read more →
Working on Construct 2
For the last few weeks, I have come back to Toolwire, Inc. Previously at this company, I was working as Quality Assurance Tester. I had recently come back as a Developer working with Construct 2. This has given more time and focus to learn the software more deeply than I had previously done. I have to say I enjoy the… Read more →
Number #Plus Dev Post
Hey guys. Thought it should be time for me to post about what I’ve been working on. Getting back into Indie game dev. Starting kinda small with a remake of Number + Matrix, a game from 2003. I’ve been building this game in Construct 2 and it should be out soon. Read more →